package fire.object;

import jgame.platform.JGEngine;

public class TerrainHouse1 extends TerrainObject {
	public TerrainHouse1(double x, double y) {
		super("TerrainHouse1", x, y, 1000,"TerrainHouse1", 5, 65, 246, 85);
	}
	@Override
	public void paint(JGEngine g) {
		super.paint(g);
	}
}
